Thoughts on Graphic Design
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Dec
04

We see signs all the time, typically 50+ per day. Most are simplified line art, very simple, but most everyone interprets them instantaneously. We absorb them as part of our visual language. One doesn’t need to be able to read, or speak a specific language, they are universal. I find it funny how a circle with two dots and a line is almost always identified as a human face. Furthermore, if we curve the line, instantly emotion is brought into play, happy or sad depending on the direction of the bend.

Variations on the circle and the line mean so many different things. There meaning is very basic and not immediately implied, so I believe it is more of a culturally or socially learned association. For example, do not enter signs are red circles with a white stripe horizontal through the middle. Red because we associate that color with emergency and danger. Why, maybe because blood bleeds red, or to be more cerebral maybe it’s associated with fire. When I think about it fire isn’t really red, it’s more yellow and orange amber. Why the white stripe? I guess because it is symbolic of blocking a path.

When I look at the “NO” sign, I have no idea why it is what it is but it works. If I were to guess, the diagonal slash is almost like the motion of a hand gesturing disinterest or disapproval… I digress.

Oct
30

steampunk-gunSince the 1990s, a design movement has spurred out of this literary science fiction genre. The literary themes are derivative of the Victorian era perspective, and is informed by the scientific and technological capabilities of the 18th and 19th centuries. Some Steampunk stylized movies include “the Golden Compass” and “Steamboy.” The avante-garde design movement has now spread into art, fashion, and graphic design. The following are examples:

Sculpture

Anax09generalsteampunk-darth-vadarSteam Punk Computer that also brews beer.spc

Steampunk Artwork

Steampunk_by_PReillySteampunk_Odysseus_N___cyclops_by_chrislazzer

Oct
28

Of course I use photo resources like Flickr.com or the good ole Google image search, and now recently Bing.com. I also like the illustrations posted on the blog Dude-A-Day. He does little character studies everyday, super sweet. http://www.atomictoy.org/365dudes/. dad_31dad_32

I also like this site dedicated to Lunch bag art. They are done by a dad to give his kids everyday.

tumblr_ks5x5mWlVk1qzq5yso1_400tumblr_krwdylxYLE1qzq5yso1_400http://lunchbagart.tumblr.com/.

Oct
12

aiga-logoFrom the reading I identified with several of the topics discussed.

1. As far as theory and practice go, I have used school as an opportunity to work on projects that I find more personally gratifying and less corporate, ie: my capstone project The Official Children’s Guide to the Apocalypse. Commercial Artist and Wash U Professor Gene Hoeffel once gave me the advice, “Shoot for the stars, aiming at the type of work you really want to do. You will have the rest of your life to do KFC coupons if need be.”

2. Develop good habits… which has been a stable of my design process while in school. Maintaining an orderly system of file saving and not over-designing have been my main goals.

3. Positivity. For being somewhat pessimistic and skeptical in matters of my own personal life, I find that this is something I’m good at in the world of design. In school critiques, students tend to be overly sensitive to criticism and advice. I embrace criticism, and I find the harsher the better, because downright hatred is an honest emotion and can shed light on many unseen design quirks. As far as being positive with others, I always tell people first what I like about it, then what I don’t like, followed by possible suggestions. In the words of Mary Poppins… “a spoon full of sugar…”

4. I have always felt that writing was one of my strengths. At one point in time I considered being an English major, but the possible outcomes of either being a failed writer or broken down teacher didn’t seem appealing. Besides, art is much more conducive to the tortured soul.

5. Work harder. Hmmm… my ambition comes in waves. If idle hands are the tools of the devil, I’m sure apathy would be his mittens. Not sure that metaphor translates, but it sounds cool. I am motivated by money, more so by not starving. Ramen sucks, sushi rules. Hard work+Determination=Sushi.

6. Naysayers… EFF’EM. I am my own worst critic, so as far criticism goes, I either agree or don’t care. Acceptance of failure is a futile practice and the trademark of low self-esteem.

7. Make every assignment better than the last… There is not one piece of design that I have done, that in my mind could not be re-hashed, tightened up, and made better. I’m not sure if thats a good thing. Sometimes the line between re-evaluation and nit-picking perfectionism is blurry. What I am positive on is that everyone could find value in stepping back once and a while. It is also important to evaluate your work opposed to professionals, and not become satisfied with being superior to your peers.* (*totally not meaning to sound self-inflated)

8. Getting involved… something I have definitely been working on. I have learned so many tricks and tips from my fellow peers throughout school. I also have been making an attempt to surround myself with others in art and design fields, because these people are invaluable resources for inspiration and insight.

9. Be kind… I am the nicest, most cordially sincere asshole ever.

10. Be passionate. The main reason I have chosen design as a career. In past menial jobs I found it hard to get excited about working, but hey… how passionate can you get about making sandwiches, unless you are super-fat or starving (actually I do take the time to toast my bread, add even amounts of mayo, strategically placed pickles, I digress..).

11. Don’t lie. I don’t, mainly because I suck at it. There is a bit of grey area when it comes to embellishing excuses. For example, if you missed class or an appointment because of a minor car accident, then explaining that you careened into a school bus full of Nuns and disabled children, and heroically rescued them one by one from a raging inferno could possibly be acceptable, although I find that not lying is easier.

Oct
07

What motivates me professionally…

Lots of this stuff…

money

Not being this guy…

Homeless_man_in_Anchorage

Not living in my mom’s basement like this guy…

funny-pictures-there-are-crazy-cat-gentlemen-as-well

Sep
30

Assignment:

BLOG Posting: Blog about a particular design piece that is out there today that you admire. Tell us what works, why it appeals to you, and, if possible, where the design originated. This can be print, web, or something else entirely. It can be a single piece or a family of work.

shepard-fairey-barack

A2POSTER_TH_C_^_THURSDAY

These series of posters created by Shepard Fairey (aka OBEY) during the presidential election to obviously support Barack Obama. These now infamous posters (Associated Press sued for using one of their photos as a source) were an excellent example of simple design that serves its purpose.

NEW YORK — Los Angeles street artist Shepard Fairey has said he based his near-ubiquitous HOPE poster for President Barazck Obama on a 2006 Associated Press photo, taken by Mannie Garcia.The AP says it owns the copyright, and wants credit and compensation. Fairey disagrees. The image has led to sales of hundreds of thousands of posters and stickers, has become so much in demand that copies signed by Fairey have been purchased for thousands of dollars on eBay.

“The Associated Press has determined that the photograph used in the poster is an AP photo and that its use required permission,” said the AP’s director of media relations, Paul Colford. “AP safeguards its assets and looks at these events on a case-by-case basis. We have reached out to Mr. Fairey’s attorney and are in discussions. We hope for an amicable solution.”

Fairey has a talent for incorporating iconic imagery into his illustrations, many of which have a retro flare to them. The traditional election poster format in a red, white, and blue color palette, provides a fresh revamping of an already standardized style. Perfect for today’s tastes, but would have easily worked for a dated campaign such as Dwight Eisenhower. Another characteristic of Fairey’s work that I admire, is that Fairey really doesn’t deviate from the graffiti influenced wheat paste illustrations and aerosol stencils he originally made his name by spraying and pasting(aka bombing) around the world. How often do we as designers have an opportunity to promote and assist in our personal hopes and beliefs in a way that actually serves a purpose? Not often, we are usually assigned as the make-up artists to the whores of capitalism – Advertisements. I think the poster’s spirit embodies the spirit of Obama’s campaign, and helped Obama become the “poster boy” for hope, change, and progress in a country in dire need for those very things.

bethechangevote-posterrock-the-vote-224x300

 

paul-mc-blue-500x667

griny
PD*26726546

Sep
24

TsunamiFor my capstone project I am creating a book on the Apocalypse and other related 2012 prophecies. My initial idea was to create a National Geographic-esque book, heavily based upon realistic manipulated photos that depict said disaster. It was until I was in a focus group the other day that I changed my initial style concepts. The main idea I derived from the focus group was that I should allow some of my humourous instinct to influence my creative process. This poses the problem of turning some of the most terrifying disasters into fun, light-hearted illustrations, yet still remaining informative and relevant. I began drawing very simplified, yet detailed drawings with heavy use of thick and thin lines. I internally referenced the old Shel Silverstein children’s books. My end result were quirky illustrations, that in my mind scream children’s book for the apocalypse. This end result has sort of reverse engineered my initial concept from a bleek informative work into a darkly playful parody of the child literature genre. I think it is only fitting to make a book about the end of the world(as we know it) for kids because they will likely be the ones to experience it.

Meteor 2 copy

Sep
14

george2379589919_fcd0968e01_oFilm2006Pal_Philips_Broadcast

This is a demo cover letter written to George Pal, who created “Speedy” for Alka Seltzer while working for the Wade Ad Agency. He is also known as a science fiction filmmaker and puppeteer.

GeorgePal

Sep
14

9/18 – Finish last touches on resume/cover letter.

9/25 – Take packaging photos.

10/2 – Re-do Code Grey CG logo

10/9 – Organize portfolio into 3 parts: design, illustration, photography.Re-d0 Fair Trade brochures… possibly new client

10/16 – Re-d0 Fair Trade brochures… possibly new client.

10/23 – Re-d0 Fair Trade brochures <cont.>

10/30 – Paper choices, confirm informational interview, touch-up packaging photos

11/6 – Lunchbox Magazine touch-ups, print/paper experimentation

11/13 – Lunchbox Magazine touch-ups

11/20 – Informational Interview 2:45 pm @ Traci Moore Graphics

11/27 – Eating leftovers… possible food photo portfolio, print out revisions.

12/4 – TBA

12/11 – TBA

12/18 – Capstone preparation

12/25 – Praise the lord, eat cookies, and decking the halls.

Sep
10

Deadpool_02_SecondPrintingVariantw49_completes02As a child I read comic books avidly and always enjoyed doodling, beyond that I loved skateboarding and music. It was through these general interests that I started realizing I loved design, whether it was the design on skateboard decks and t-shirts, or album cover artwork. I would by CDs and immediately rip them open to see how they were designed internally. By the time I got to high school I had formed a healthy love affair with Graffiti art. I remember thinking, “Wow… I can be creative and rebellious, which equals cool.” 

fffvaughnbode

Art and design has always been a part of my family in some way or another. My grandfather, Edward Brangle, was a shoebox designer who patented one of the first pre-constructed collapsible shoeboxes, which allowed the boxes to be made overseas, then shipped over and assembled with ease. My grandmother loved to paint, and painted with me as a child. My father was a print salesman for a couple print companies. My aunt, Diane Hansen, is an art teacher and locally respected painter/sculptor.i2

Eventually, my love of Graffiti art got me into trouble. My grandmother, concerned as most grandmas are, sat down with me and explained that I needed to start “using my powers for good.” She referenced her only cousin Gene Hoeffle, who was a professor at Wash U, respected painter, designer, and most famously known for creating the Pilsbury Doughboy. DoughboyHe sort of inspired me towards design, and it was around then I realized the graphic design is an amalgamation of all the things I enjoy: drawing, photography, creativity, computers, and most important money.

Since I’ve been in school I’ve met up with Gene a couple times. I explained to him that I could design coupons for KFC and still be happy with my career, which prompted him to somewhat scold me. He urged me to aim high, directly towards what I enjoy and then added that he hates that people still know of him from the Pillsbury Doughboy (typical artist reaction). I thought about that particular statement quite a bit, and me being a cynical realist decided that there might be more factors then blind ambition to becoming successful. I am on sort of  a tangent here, soooo… the main thesis of this rambling type would be that I just don’t want to be pigeon-holed into a regular job. If its KFC coupons or skate mags on the coast, I will consider myself a success.

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